Beginning Android 4 by Grant Allen PDF

By Grant Allen

ISBN-10: 1430239840

ISBN-13: 9781430239840

Beginning Android 4 is an replace to Beginning Android 3, initially written by means of Mark Murphy. it's your first step at the route to growing marketable apps for the burgeoning Android marketplace, Amazon's Android Appstore, and extra. Google’s Android operating-system has taken the through typhoon, going from its humble beginnings as a phone working approach to its present prestige as a platform for apps that run throughout a gamut of units from telephones to pills to netbooks to televisions, and the checklist is certain to develop.

clever builders are usually not sitting idly by way of within the stands, yet are leaping into the sport of constructing cutting edge and salable purposes for this fast-growing, cellular- and consumer-device platform. If you’re no longer within the video game but, now could be your likelihood!

Beginning Android 4 is clean with information at the most up-to-date new release of the Android platform. start at first via fitting the instruments and compiling a skeleton app. go through growing layouts, making use of widgets, taking person enter, and giving again effects. quickly you’ll be growing cutting edge purposes regarding multi-touch, multi-tasking, location-based characteristic units utilizing GPS.

You’ll be drawing facts dwell from the net utilizing internet prone and delighting your shoppers with life-enhancing apps. no longer because the computer period first begun has there been this a lot chance for the typical developer. What are you looking ahead to? seize your replica of Beginning Android 4 and start!

<h3>What you’ll learn</h3> * improve Java-based cellular purposes and video games for quite a lot of telephones and units.
* Create person interfaces utilizing WebKit and the Android widget framework.
* construct situation- and map-based purposes drawing on stay feeds over the web.
* include actions, providers, content material prone, and broadcast receivers into your functions.
* aid a number of Android models, a number of reveal sizes, and different device-specific features.
* construct and adventure the array of latest WebM video and different multimedia APIs for Android and extra.
Who this ebook is for
Beginning Android 4 is aimed toward programmers new to Android software improvement who wish to create marketable purposes for the burgeoning marketplace of cellphone, pill, and different Android gadget clients.
desk of Contents * the massive photograph
* how you can start
* Your First Android venture
* interpreting Your First venture
* a section approximately Eclipse
* improving Your First undertaking
* Rewriting Your First venture
* utilizing XML-Based Layouts
* applying simple Widgets
* operating with boxes
* The enter process Framework
* utilizing choice Widgets
* Getting Fancy with Lists
* nonetheless extra Widgets and boxes
* Embedding the WebKit Browser
* making use of Menus
* displaying Pop-up Messages
* dealing with job Lifecycle occasions
* dealing with Rotation
* facing Threads
* growing purpose Filters
* Launching actions and Sub-Activities
* operating with assets
* Defining and utilizing kinds
* dealing with a number of reveal Sizes
* Introducing the Honeycomb UI
* utilizing the motion Bar
* Fragments
* dealing with Platform adjustments
* having access to records
* utilizing personal tastes
* coping with and gaining access to neighborhood Databases
* Leveraging Java Libraries
* speaking through the net
* prone: the idea
* easy provider styles
* Alerting clients through Notifications
* inquiring for and Requiring Permissions
* getting access to Location-Based companies
* Mapping with MapView and MapActivity
* dealing with cellphone Calls
* Fonts
* extra improvement instruments
* The function of other Environments
* PhoneGap
* different replacement Environments
* facing units
* the place can we move from right here?

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Additional resources for Beginning Android 4

Example text

For a simple application, offering a single activity and nothing else, the autogenerated 33 34 CHAPTER 4: Examining Your First Project manifest will probably work out fine, or perhaps require a few minor modifications. On the other end of the spectrum, the manifest file for the Android API demo suite is over 1,000 lines long. Your production Android applications will probably fall somewhere in the middle. search"> ... Note the namespace declaration. , manifest, not android:manifest).

Search"> ... Note the namespace declaration. , manifest, not android:manifest). This pattern works, so, unless Android changes, you should stick with it. The biggest piece of information you need to supply on the manifest element is the package attribute (also curiously not namespaced). Here, you can provide the name of the Java package that will be considered the “base” of your application. Then, everywhere else in the manifest file that needs a class name, you can just substitute a leading dot as shorthand for the package.

27 28 CHAPTER 3: Your First Android Project Figure 3–4. Choosing to run as an Android application in the Eclipse Run As dialog box Click OK. If you have more than one emulator AVD or device available, you will then get an option to choose which you wish to run the application on. Otherwise, if you do not have a device plugged in, the emulator will start up with the AVD you created earlier. Then, Eclipse will install the application on your device or emulator and start it. 6 [setup] API level: 4 [setup] [setup] -----------------[setup] Resolving library dependencies: [setup] No library dependencies.

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Beginning Android 4 by Grant Allen

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